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River Po Map v1.2 by Vaszics for FS 17

13 May 2017 admin 75 0
Tested version:
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Category - Maps FS 17
Version - 1.4.x
Credits: - Vaszics
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Description about River Po Map v1.2 by Vaszics for FS 17:

River Po Map v1.2 by Vaszics for Farming Simulator 17 game.


Changes in v1.2:

Establish fuel sales at the port, aligned with the oil refinery east.
At the port, along with cargo shipping, the passenger branch was established, south of the freight port.
Creating a Point of Sales at a Shipyard.
Where there is pallid sales opportunity (potato, onion, carrot, letuce, booze, beer, hmilk, cake,
cherry, plum, saladMix, yogurt), a pallet pack is placed everywhere.
For the temporary storage (center, south, north storage), repair the refill silos triggers.
The exchange of mulch plates around the main entrance building of the central farm.
Replacing the pattern of the solid cladding everywhere on the map.
Decrease the ripening time of arable fruit by 50%. The description is still valid Further deceleration, acceleration, or reset.


River Po FS17 by Vaszics
The creation of the map was largely helped by the fact that many of the FS15 have been downloaded.
Of course, the basic idea and some old forms blend with the new elements. I hope you will like it and many will play with it.
In my opinion, the information map is well-documented, so I'm just making a few basic listings.
The map is 4x


15 field
Each field is owned by grass 1.
The map can also work with trained trains. To do so, you must copy the contents of the attached
TRAIN subdirectory to the correct location of the original FS17 program (you should make a copy of the original library before copying)
C:\Program Files\Farming Simulator 17\Farming Simulator 17\data\vehicles\train
In this case, the assembled train assembly shown in the accompanying drawings will travel.
The power and volume of the machines I have used and proposed for the map have been changed.
 It is only recommended to use these devices, of course everybody uses whatever equipment they want.
In accordance with the previous practice, the map contains the most important proposed equipment (the defaultVehicles.xml is included as basic machines).
Growth rate has been accelerated for arable crops.
You can personalize it according to your preference in the growthControl.lua file in FS17_GrowthControl mode by changing the current values.
growthcontrol.fruitnames = {[0]="wheat",[1]="grass",[2]="rape",[3]="barley",[4]="maize",[5]="not used",[6]="potato",[7]="sugarBeet",[8]="sunflower",[9]="soybean",[10]="oilseedRadish",[11]="poplar",[12]="spelt",[13]="oat",[14]="rye",[15]="hops",[16]="triticale",[17]="onion",[18]="carrot",[19]="lettuce"};
growthcontrol.growthhours = {[0]=2,[1]=0.1,[2]=2,[3]=2,[4]=2,[5]=0,[6]=2,[7]=2,[8]=2,[9]=2,[10]=2,[11]=2,[12]=2,[13]=2,[14]=2,[15]=2,[16]=2,[17]=2,[18]=2,[19]=2};                       
If you want the factory setting, delete the FS17_GrowthControl mode from the MOD directory.
The modPack attached to the map contains the modes I use during the game. Optionally, I recommend these modes.


Tested on game version 1.4.2, 1.4.4

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Trailer FS 17

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