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City from Vaszics Map v2.2 for FS 17

24 October 2017 admin 136 0
Tested version:
1.4.x
Download links
Category - Maps FS 17
Version - 1.4.x
Credits: - Vaszics
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Description about City from Vaszics Map v2.2 for FS 17:

City from Vaszics Map v2.2 for Farming Simulator 17 game.
 
The map can also work with trained trains. To do this, the contents of the attached train / new directory must be copied to the correct location of the original FS17 program (it is recommended to copy it from the original library before copying).
C: \ Program Files \ Farming Simulator 17 \ Farming Simulator 17 \ data \ vehicles \ train
In this case, a trained and otherwise formulated train fitting will be run.
The power and volume of some machines and equipment I use and suggested for the map have been changed. It is only recommended to use these devices, of course everyone uses whatever equipment you want.
I have attached the basic equipment I have proposed to the map (defaultVehicles \ new \ Machines and modes required directory). In this case, the defaultVehicles.xml file must be replaced in the map.
The Proposed machines and modes directory contains the methods that can greatly help the game.
Growth rate has been accelerated for arable crops.
You can personalize it according to your preference in the growthControl.lua file in FS17_GrowthControl mode by changing the current values.
Growthcontrol.maxnumfruits = 20;
growthcontrol.fruitnames = {[0] = "wheat" [1] = "grass" [2] = "rape", [3] = 'barley' [4] = "maize" [5] = ' Not used ", [6] =" potato ", [7] =" sugarBeet ", [8] =" sunflower ", [9] =" soybean ", [10] =" oilseedRadish " "[12] =" spelled "[13] =" oat "[14] =" rye, "[15] =" hops "[16] =" redCabbage "[17] =" onion " [18] = "carrot" [19] = "lettuce", [20] = "cabbage"};
growthcontrol.growthhours = {[0] = 3, [1] = 0.1 [2] = 3, [3] = 3, [4] = 3 [5] = 0, [6] = 3, [7] = 3, [8] = 3, [9] = 3, [10] = 3, [11] = 3, [12] = 3, [13] = 3, [14] = 3, [15] = 3 [16] = 3, [17] = 3, [18] = 3, [19] = 3, [20] = 3};
If you want the factory setting, you can delete the FS17_GrowthControl mode from the MOD directory.
 
Features map:
Factory
Cannery (SaladMix, Coleslaw), Cake Factory, Yogurt Factory, Refinery, Bakery, Hmilk, Distillery, Sawmill, Sand, Sugar Factory, Compost Master, Plum Garden, Cherry Garden, Mill, OilMills, Potato Center, Reibekuchen, , Weberei, Fermenting Silo, Dryer, Forage Factory, PigFood factory
Store
Airport, Buffalo Grill, Bale Storage, Building Market, Pub, City, Citrix Grain, Farmshop, Fuel Sales, GrainMill, GrainTrans, Horse stable, Manure processing, Port of grainmill, PowerPlant
Fruits
Wheat, barley, rape, oat, hops, spelled, sugarBee, potato, onion, carrot, lettuce, grass_windrow, straw, dryGrass_windrow, chaff, silage, forage, pigFood, compost, woodChips, Beer, bread, hmilk, sugar, flour, cake, cherry, plum, saladMix, yogurt, cabbage, redCabbage, cookingOil, coleslaw, reibekuchen, steamedPotato, washedPotato, strawberry, stoffrolleMK
Larger objects
Port, Railway station, Airport, City, Villages, Tunnel systems, lighthuse, radio tower, transport systems
Number of fields 17

Changes in v2.2:
Creation of a wildlife farm on the southern side of the central mountain range (temporary storage).
Establishment of a concrete plant and palletized cement plant in the eastern part of the map.
Expanding the sand mine with a gravel mining. There has been a complete transformation in this area. Sand and gravel storage has also been refurbished.
On the sandy beach, there are 4 oil drilling towers and an oil refinery that produces engine oil.
Libatelep was created under the horse stable. There were also two temporary storage facilities there.
Bio feed plant was established in the western part of the map.
Construction of a new cow stall began in the center of the hill.
Clarify, repair and relocate the Building Market building.
Creating a new bridge over the highway in the western part of the map.
 
Changes in v1.1:
Remove the thick old tree from the map.
New players can choose from two options (new defaultVehicles). One is to choose the With installed forest directory with an installed forest, selecting the Without installed forest directory only tree logs in the forest, the forest is not installed. For old players, the forest must be reinstalled.
The above solution was born because the original forest contained thick trees, which can be cut off with the LS17_Ponsse_Mammut_Scorpion_V1_DonMaxxus machine in the Proposed machines and modes directory, but because of the easier handling, I replaced the trees in the woods. Thick trees along the roads can be cut with the aforementioned machine.
Install a pallet factory right next to the forest.
Point of sale of pallets (Ship storage).
Creating an Egg Farm in the southwestern part of the map. The farm stands for chicken and Wrapping.
Eggs and Boxed Selling Points (BuffaloGrill, Airport, Pub, Ship Storage, City)
Building construction south of the city, on the other side of the highway. It is also a reception place.
Transform the strawberries on a pallet of a strawberry farm.
Supplement to the factory information board.
Align the city and village routes to the route system.
Improving the soil fault in Vehicle shop.
The foreign object has been removed from the number field.
Update your PDA
In the proposed package, the FS17_Claas_Lexion700 combine discharge speed has been increased, adjusted to the storage capacity.
Two new machines are included among the proposed machines: the LS17_Ponsse_Mammut_Scorpion_V1_DonMaxxus and the PonsseErgo woodcutter and cutting machine.
YY_PineTree_BasicSet mode is the recommended mode, unless someone chooses With installed forest because it is mandatory. 
 
Tested on game version 1.4.2, 1.4.4
Gameplay Video #1 Gameplay Video #2 Trailer FS 17

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